Planetside 2 infiltrator build. Rank 1: Cloak lasts for 6. Planetside 2 infiltrator build

 
 Rank 1: Cloak lasts for 6Planetside 2 infiltrator build 1

Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. Cliff snipers are EASY to flank. As someone who primarily plays NC I can say with confidence that a squad of 8 decent NC will do just fine against a squad of 8 decent VS/TR. It has an enormous rate of fire and a whole 100 rounds in a magazine. Somehow it fixed itself and started working again after an hour or so. Cloakers have 100 less shield than other classes. This is the worst pistols for stalkers in his respectable factions. I'm a bit of a dumbass at this game (why im playing stalker) and don't really know what the weapons are like so just asking for some more professional opinions :) 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrators are the most EZ-mode class I've played so far. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. 5 seconds. Stalker cloak is the stealthiest cloak in PlanetSide 2. To be honest, even double sidearms would be either: 1) horrible balanced or 2) useless, cause single is more reliable. As I said, I believe it is now around 200m. V10#### I never owned it, so cant speak from experience. I guess you could test it in the VR with the EOD HUD implant to get the exact number. 1- Cloak 0. Just like that, we have even more goodies coming to the game in the form of brand new Empire Specific Anti-Material Rifles. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. It is auto granted at rank 1, and upgraded using Certification Points. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Improve this answer. 2012 Archives. When you build your tiny base (deep inside friendly territory) make sure to include a light air terminal. At range the hunter cloak is undeniably better since at range the cloak is more effective. Certifications are obtained via Certification Points and grant access to equipment, improve the specifications of items, and unlock abilities. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices!PlanetSide 2. It’s heavy to move with and takes an eternity to reload. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. Password. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. I guess it's personal preference. - A new Suit Slot item called “Adrenaline Pump” will. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. The Recon Detection Device fires recon darts which stick to any surface they hit and pulse periodically to detect enemies within the listed range, between 25 and 50 meters based on the rank of the device. Nanite Systems Operatives are a 'faction' of unaffiliated, remotely-controlled combat units created by Nanite Systems, whose allegiance is sworn to no single empire. Max out the Stealth cert line for your sunderer. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. All Phalanx turrets use a heat-based ammo pool rather than typical. New Faction-Specific Class Abilities, Server Performance improvements, Gone Fishing Bundle and more! 11 Shares. Light Assault is a mobile infantry unit, proficient in flanking and harassing. 5 seconds. tka4nik. . It can be played as a sniper, long range and precision, but weak in close combat. 5 seconds. . Previous. 0- The infiltrator 0. 2- Defence slot 0. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. TORQ-9: midrange monster (with impact ammunition). Looking for buy a sidearm to use for my Stalker Cloak Infiltrator set up. Know When to Give Up. PlanetSide 2 Forums. At rank 5, the Engineer can place 2 at a time. Cannot match the Daybreak Username. ago. Infiltrator: Stay silent. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. Home Forums > PlanetSide 2 Discussion > Class Discussions > Infiltrator. The Operative build is the ultimate in recon. Here is my tier list ranking various infiltrator playstyles in Planetside 2. Per page: 15 30 50. Personally I think with the slow and subtle buffs to infiltrator over the years, the semi auto scout + NAC + NW is now a viable battle infil build. . Run in zig-zags to help avoid gunfire. Havoc in this case. 3- Implant 0. Infiltrator is the stealthy ninja-sniper class of Planetside 2. The infiltrator pro bundle is a good bundle for starting out. I'm not saying it's the best without contest, but on the non-regular occasion I play my VS alt, I play 2 separate loadouts on my infiltrator. Whether or not its a good staging point for your team varies from base to base. PlanetSide 2 Infiltrator Beginner’s Guide. The infiltrator is 2 classes in one. Password Requirements: Must be 8-15 characters in length. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. I know what you’re thinking. Even when I know where the infiltrator is (-ish), I can't see him unless he is running during daylight. Terran Republic Infiltrator Rear View. Light Assault is a mobile infantry unit, proficient in flanking and harassing. There are three varieties of Phalanx turret ingame. g. Stalker is also really good at defending and taking cap points outside of zerg fights. Sure, the Infiltrator is good if you play it right. Cliff snipers are EASY to flank. The 200 and 250 damage pistols had the problem of being very bad against. And man, this thing is not messing around. Reason: The shadow unlike the stalker dishes out a ton of damage. ago. A full list of platforms will be available at the bottom of the post. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. This game is so easy. 55. The improved crouch movement speed is really important. I build a lot and I do run cloak on my ant, but mostly as it's intended escape mechanism (although I just can't help myself when I see a harasser). All structures are much weaker while. Stalker is much harder to play tho, because you really need that patience and feel for the right timing to go for the kills. Vanu Weapons tend to be energy-based, firing in straight lines with distance drop-off. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. I actually agree with your suggestion, but this would signficantly buff the infiltrator and reduce the skill required to use the infiltrator properly. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. Front grip is mostly useless for long range bolt action. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. You just need to change your definition of "right" to exclude effective stealth gameplay, sniping players with the expectation of one-shot kills, and the ability to sabotage or otherwise interact with important objectives like capture points or Sunderers. 6s/3. Medic survived with 3 bars of health. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. 3- Implant 0. Then join forces on the battlefields of Auraxis and #MakeWarStories. e requiring good accuracy to get short TTK) until arsenal update massively overbuffed them. I guess it's personal preference. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Infiltrators job: Either sniper, providing covering fire or get into an enemy base and cause havoc. 2- Defence slot 0. Enemies will likely lose track of you if you. Really not seeing the point, I wouldn't call it better stats. Reload speed is 2. 0. 2K subscribers Subscribe 105K views 3 years ago #planetside2 #infiltrator #classguide Sabotuers, Snipers, pains in. That's the most crucial part. But stealing a vehicle which I gave the misnomer "hacking" could be done by cutting open the locks and using the technical knowledge to take control of the mechanical systems inside the tank to gain access. You get 1 certification point per 250 XP. Originally posted by असर:3- if the infiltrator has slight ping or you have some ping then this is completely useless in close quarters. Haven't been able to reproduce that same glitch again though. Rank 1: Cloak lasts for 6. Each weapon has it's place and I'll be explaining that instead of it's power, velocity, or it's inability to be an all encompassing weapon. Air: Air Hammer Reaver with ejection seat to preserve K/D. Meaning that in the start of engagements, you will be at a disadvantage. PlanetSide 2. SaxPanther • Champion of Free Living • 4 yr. 3) So lets say I wanna spend 10-20 bucks because I like the game. Nothing like diving in and out of large groups. PlanetSide 2 Forums. If you fail to ambush someone with a flashlight before they find. Rank 1: Cloak lasts for 6. For the NS SMGs, the Punisher is a top choice. Fear combined with their specialized. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. DrSwov. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Fast reload at 2. were balanced (i. Rumor of their presence has become. 2. You should try them both in the VR. But that’s not what people are whining about, it’s running a MAX solo and without support. 9K views 2 years ago Planetside 2 Tutorials. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. #6. I play VS and use the NSX Tengu (NS wep) for the primary, Hunter QCX (NS wep) for the secondary, Recon Detection Device for the tool slot, Nano-Armor cloaking for the ability, Advance. The medic tool revisited: A look at Planetside 2's revive mechanics, their excesses, and why the changes to hand reviving miss the markMaybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. Greetings, auraxians! I need a reality check-brutally honest opinion of yours - are anti-vehicle knives worth it? I play 70% of the time as an infiltrator, and I like to torture myself by playing mostly outside of firearms (because TTK in planetside drives me nuts, 5 seconds of uninterruptible fire to kill a heavy), with things like exploding bolts crossbow for vehicles. 3. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Emperor because high RoF 167 damage pistol. PlanetSide 2 Forums. In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. It is unlocked and upgraded using Certification Points. 3. Lovely. But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. TEST every weapon in VR first before you buy, with different attachments. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. Deep Operative is not cheap to get and if tehy get hit the cooldown gets on and there is still flash lights. 3. Stalker Infiltrators use Stalker Cloaking ability, which can recharge energy even when cloaked, as long as the user remains stationary, and at the cost of giving up the primary weapon slot. Hidden locations, putting a router in a bush or under water makes it harder to find and therefore a safer location. Velocity is 550m/s. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. SMG INFILTRATOR BUILDS. . With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. Very unexciting roadmap for 2023 with construction bases. I go for a shield build equip with a basilisk and a ranger. Light Assaults have a large arsenal of close and medium range weapons. Infiltrators typically fill two roles, the sniper and the CQC or Close Quarters Combat. ago. Vehicle: Wraith Flash w/ Fury or Renegade. CLASS-BASED COMBAT: Players can build their soldier to match wants and their allies' needs. 8s. 75/1. LMGs: MSW-R: The meta CQC LMG, part of the trinity. I will admit I was wrong in saying 'it's not in line with other tactical grenades' but I still believe the higher price is justified for such a powerful tool: It drains shields and class abilities in a relatively large radius. The healing and repair tools earn you tons of XP (read: Certs) so you can unlock upgrades. Is it a fair and balanced feature or/and ability, c. Vehicles- The best vehicle to use is the VS. but you also can snipe other infiltrators who are sniping. This will also inform you of when you should fire darts or use a motion spotter - which can give away your position - and also inform you of when there is a. The builds for these two are completely different from the other, by all means feel free to. Could you give me some tips on what to buy on an infiltrator? I'm planning to make 2 builds, one for sniping and the other one for SMG infiltrating. 6- Tool 0. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. But they are here to stay, so today, we are doing a complete guide and tier lis. stalker infil is just a stepping stone to understanding how cloak works. Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. I'll continue to think about that in a steam Planetside 2 guide. Password Requirements: Must be 8-15 characters in length. When I run away and hide in a corner they are able to perfectly spot me and shoot me in the head. It features a moderately high damage output through a combination of good rate-of-fire and decent calibre rounds, although it isn't as. Players can build their soldier to match wants and their allies’ needs. But these advantages are. NC has the cyclone SMG, the other 2 don't. Built on the Forgelight™ Engine, PlanetSide 2 is free-to-play on the. Just because they can't see your dot doesn't mean they can't follow the bullet trail. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow current infiltrator meta is awful. 6- Tool 0. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. Some of which hit the spot, other. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. How many allies and enemoes can also strengthen the use of your sundy build. It allows you to get into position and remain undetected until the perfect moment. you dont even need sensor shield, everyone can use sensor shield. Engineer shield is a good tip, but i usually am infiltrator, i guess redepoy directly after. The amount of good Infiltrators playing Infil for teh sake of infil requiring skill is low. Ishan451 Jan 24, 2017 @ 5:45pm. This is not a subject to discuss, this 2 implants is must have, pick them or keep dying. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. stalker infil is just a stepping stone to understanding how cloak works. I don't even bother trying to engage them anymore because I can't see them and they kill me every time. Infiltrator Guide. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. 2. 50 are also decent choices. Vehicle: Wraith Flash w/ Fury or Renegade. Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. Right 'till someone with double Commi oneshots you without headshot. Here's a preview we posted earlier in the week of the. TR Heavy assault: T9 Carv (great jack of all. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. Construction should be allowed to build pubs, hardware stores, and home depots so that infantry can enjoy beerhouse style brawls. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. Grip helps with that. PlanetSide 2 Infiltrator Basic Guide by Exrage This is a guide from the more experienced to the less experienced and bewildered with our class. Don't get me wrong, it's entirely possible to make a game without abilities but I don't think that will be Planetside 2 anymore. Welcome to Balance, kiddo. 7 TL;DR build 1. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. Either that or they would actually just prefer that infiltrator is removed from the game completely. Deep op is really good but it only really shines with a stalker build. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. So, you’re a filthy casual, and you want to get good at Planetside 2. Brace yourself for some very, very long patch notes. The best infiltrators are the ones who utilize the utility the class brings, not the kill potential. RPG_Wrel Lead Designer. Get Hunter to level 3. • 4 yr. It is auto granted at rank 1, and upgraded using Certification Points. If you're sprinting with deep op you are still very visible. The Stalker Cloaking is an active ability available to the Infiltrator. Scopes x6 to x12 with sway. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Don't know what sidearms would be best. ago. Maybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. Loadouts are customizable sets that dictate what equipment players and their vehicles spawn with. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. 1. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. • 1 mo. No other class can sit in a corner, watch 2 guys run past him and then take out the 3rd one that felt totally save because his two buddies just went by the infiltrator without seeing anything. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow 2. No matter which faction you pick you will have to cert this. It has an enormous rate of fire and a whole 100 rounds in a magazine. Today we're taking a look at the new SMGs in Planetside 2. First you need to find what build you like. The other Factions are the same but are hearable when silenced and have bulletdrop. The railjack is. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. Test it,but now ive build the Spiker,its a difference. The Orion VS54, LA1 Anchor, and MSW-R are all close-quarters oriented machine gun with approximately the same. Reload speed is 2. Exitus Acta Probat Nov 2, 2020. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. E. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. advertisement. Try to build a useful base, like blocking a road or giving artillery support to attack or defend a point. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. 6s/3. For the faction as described in official lore, see Lore:Terran Republic. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. Last edited by ﮱﮔutex; Dec 1, 2017 @ 3:23am #14 < > Showing 1-14 of 14 comments . Engineer survived with 3 bars of health. My loadout doesnt really change besides the LMG. Health seems to be even or very close between the non-infiltrator classes. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. Everything from the use of. r/Planetside • Old Planetside 2 lighting was just something else. The 200 and 250 damage pistols had the problem of being very bad against. Share. Rather see the servers fixed, the audio system in this game long overdue for an overhaul, Esamir and Oshur are not finished they need traditional bases and you need to. Crossbow does massive damage, and with a headshot it kills every wounded target and every Infiltrator. These albums begin rolling out to digital platforms on May 20. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. 5 seconds to reach maximum firerate 550-667 RPM. The Stalker Cloaking is an active ability available to the Infiltrator. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Makes you feel like the predator. show. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Most notably, things such as OHK sniper rifles, the ability to fire while still uncloaking on enemy screens due to clientside hit detection, and the ability to simply EMP a room of people and OHK them with sniper rifle bodyshots, and nano armor cloak having the same effective hitpoints as a heavy assault but with no. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. 5. Everyone else, however, runs towards a suspected infiltrator. January (8) February (12) March (13) April (9) May (2) June (7) July (4) September (2)Mar. The Orion Vanu Sovereignty 54 is part of the 'trinity' - a trio of close-quraters oriented light machine guns all popular on their respective factions. In anything smaller than a zergfest, there's probably pretty uniform flow. Secondly, I recommend you get a motion spotter and practice finding the best places to. x 2. Makes you feel like the predator. Infiltrator Certifications. Nothing like diving in and out of large groups. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. Infiltrators are physically weak when caught in the open, and rely heavily on first strike tactics or coordination with allied squad mates to achieve success. . Stay invisible. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. . Nanite Mesh Generator is an ability available to the Heavy Assault. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Automatic Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. The PlanetSide 2 Development Team has implemented some new toys that make being an Infiltrator and stalking your prey more exciting! - Now, you can equip and place a Motion Spotter that will spot nearby moving enemy players on the mini-map. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. Rumor of their presence has become synonymous with unease and paranoia, causing enemy soldiers to. Specific parts about infiltrators are overpowered. The shadow is the best short/medium weapon SEMI-AUTO in the game. PlanetSide 2. Not sure if that changes with another pistol. No noise. 5 seconds. Kardest • 8 yr. It allows you to get into position and remain undetected until the perfect moment. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. It'd be more akin to CSGO/COD. PlanetSide 2 Infiltrator Beginner’s Guide by Mibeshu. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. Other weapons are mostly sidegrades, and you choose them for specific cases. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. TRAP-M1 is not a sniper rifle, it’s more a scout’s rifle! Well yes, but actually no. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. I think Assimilate is probably the best. Sometimes switch to Rams for further useless sniping. Stalkers can only equip pistols. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. Select your empire – Terran Republic, New Conglomerate, or Vanu Soverignty - and choose one of six distinct classes to build your soldier to match your play-style, or the needs of your squad, outfit, or Empire. They also have the fastest rechamber times, making them better for. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. 4. It’s a very unique sniper rifle that excels in what. Significantly easier vertical recoil. It is unlocked through purchase with Certification Points or Daybreak Cash The AR-N203 is the longer-ranged option in the operative rifle arsenal, dealing higher damage-per-shot with a generous fall-off and low recoil, allowing it to threaten targets out to a considerable range, although this comes at the expense of rate. T9 Carv is the closest representation of it you’ll get in Planetside 2. Subscribe. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. It depends to much on the respective playstyle. Commissioner is not only very good but also versatile although still suffers from the same issue of not having a suppressor. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. Light Assault survived with 3 bars of health. The frogman is the strongest of the 4 due to the 167 damage model allowing for highest overall damage per mag. . Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. 00 seconds. I use nanoweave on both. So if u consider that ur playstyle was close range stalker (the close range stalker its the essence of infiltrator,because have "infiltrated" in enemy base) then consider the faction pistols or the other two revolvers.